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| public interface UIAreaRect { Camera GetUICamera(); Canvas GetRootCanvas(); void Refresh(); }
[ExecuteAlways] [RequireComponent(typeof(RectTransform))] public class SafeAreaRect : UIBehaviour, ILayoutSelfController { private static readonly Vector2 s_specialPivot = Vector2.zero; [SerializeField] private RectOffset _rectOffset = new RectOffset();
[SerializeField] private Camera _uiCamera; [SerializeField] private Canvas _rootCanvas;
private RectTransform m_rect; private DrivenRectTransformTracker m_tracker;
private RectTransform selfRectTransform { get { if (m_rect == null) { m_rect = GetComponent<RectTransform>(); } return m_rect; } }
public void SetLayoutHorizontal() { Refresh(); }
public void SetLayoutVertical() { Refresh(); }
[ContextMenu("Refresh")] public void Refresh() { #if UNITY_EDITOR RebuildTracker(); #endif Canvas rootCanvas = GetRootCanvas(); Camera uiCamera = GetUICamera(); RectTransform rectTransform = selfRectTransform, rootCanvasRectTransform = rootCanvas.transform as RectTransform; RectTransform parent = rectTransform.transform as RectTransform; if (parent == null) { Debug.LogError("This behaviour can not to be used on root recttransform"); } if (rootCanvas == null || uiCamera == null) { return; } Rect safeRect = CalcultateCurrentSafeAreaRect(); rectTransform.pivot = s_specialPivot; Vector3 worldUIPos; Vector2 localPos = rootCanvasRectTransform.GetLocalRectPosition(RectPositionType.BottomLeft); localPos.x += safeRect.x + _rectOffset.left; float deltaX = _rectOffset.horizontal; rectTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, safeRect.width - deltaX); localPos.y += safeRect.y + _rectOffset.bottom; float deltaY = _rectOffset.vertical; rectTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, safeRect.height - deltaY); worldUIPos = rootCanvasRectTransform.TransformPoint(localPos); rectTransform.position = worldUIPos; }
public Camera GetUICamera() { return _uiCamera; }
public Canvas GetRootCanvas() { return _rootCanvas; }
private Rect CalcultateCurrentSafeAreaRect() { Rect safeRect; Canvas rootCanvas = GetRootCanvas(); RectTransform rootRectTransform = rootCanvas.transform as RectTransform; Rect rootCanvasRect = rootRectTransform.rect; float rootCanvasWidth = rootCanvasRect.width; float rootCanvasHeight = rootCanvasRect.height;
float horizontalGap = 0.055f; float verticalGap = 0.053f; switch (SystemInfo.deviceType) { case DeviceType.Handheld: Rect deviceSafeRect = Screen.safeArea; if (Mathf.Approximately(deviceSafeRect.x, 0f)) { safeRect = new Rect(new Vector2(rootCanvasWidth * horizontalGap, 0f), new Vector2(rootCanvasWidth * (1f - 2 * horizontalGap), rootCanvasHeight * (1f - verticalGap))); } else { Resolution resolution = Screen.currentResolution; float scale = rootCanvasWidth / resolution.width; safeRect = new Rect(deviceSafeRect.x * scale, deviceSafeRect.y * scale, deviceSafeRect.width * scale, deviceSafeRect.height * scale); } break; default: safeRect = new Rect(new Vector2(rootCanvasWidth * horizontalGap, 0f), new Vector2(rootCanvasWidth * (1f - 2 * horizontalGap), rootCanvasHeight * (1f - verticalGap))); break; } return safeRect; }
private void RebuildTracker() { m_tracker.Clear(); m_tracker.Add(this, selfRectTransform, DrivenTransformProperties.All); }
protected override void OnEnable() { base.OnEnable(); RebuildTracker(); SetDirty(); if (Application.isPlaying) { Refresh(); } }
protected override void OnDisable() { m_tracker.Clear(); LayoutRebuilder.MarkLayoutForRebuild(selfRectTransform); base.OnDisable(); }
private void SetDirty() { if (!IsActive()) { return; } LayoutRebuilder.MarkLayoutForRebuild(selfRectTransform); }
#if UNITY_EDITOR
[Header("Editor readonly debug stuff")] [SerializeField] private Rect _editorSafeRect; [SerializeField] private Vector2 _editorCurrentResolution; [SerializeField] private Vector2 _editorScreenSize; [SerializeField] private float _editorScreenFactor; [SerializeField] private float _editorScreenDpi; [SerializeField] private float _editorCanvasFactor; [SerializeField] private Rect _editorRootCanvasRect;
private void OnDrawGizmosSelected() { UpdateEditorPreviewData(); Color color = Color.blue; Rect safeRect = CalcultateCurrentSafeAreaRect(); Canvas rootCanvas = GetRootCanvas(); RectTransform rootRectTransform = rootCanvas.transform as RectTransform; Vector2 bottomLeft = rootRectTransform.GetLocalRectPosition(RectPositionType.BottomLeft); bottomLeft.x += safeRect.x; bottomLeft.y += safeRect.y; DrawBox(rootRectTransform, bottomLeft, safeRect.size, color);
if (Mathf.Approximately(_rectOffset.horizontal, 0f) && Mathf.Approximately(_rectOffset.vertical, 0f)) { return; } Rect nextRect = safeRect; nextRect.width -= _rectOffset.horizontal; nextRect.height -= _rectOffset.vertical; nextRect.x += _rectOffset.left; nextRect.y += _rectOffset.bottom; bottomLeft = rootRectTransform.GetLocalRectPosition(RectPositionType.BottomLeft); bottomLeft.x += nextRect.x; bottomLeft.y += nextRect.y; color.a *= 0.8f; DrawBox(rootRectTransform, bottomLeft, nextRect.size, color); }
private void DrawBox(RectTransform reference, Vector2 bottomLeftLocalPos, Vector2 size, Color color) { Color cachedColor = Gizmos.color; Gizmos.color = color; if (reference != null) { Gizmos.DrawLine(reference.TransformPoint(bottomLeftLocalPos), reference.TransformPoint(bottomLeftLocalPos + Vector2.right * size.x)); Gizmos.DrawLine(reference.TransformPoint(bottomLeftLocalPos), reference.TransformPoint(bottomLeftLocalPos + Vector2.up * size.y)); Gizmos.DrawLine(reference.TransformPoint(bottomLeftLocalPos + Vector2.right * size.x), reference.TransformPoint(bottomLeftLocalPos + Vector2.right * size.x + Vector2.up * size.y)); Gizmos.DrawLine(reference.TransformPoint(bottomLeftLocalPos + Vector2.up * size.y), reference.TransformPoint(bottomLeftLocalPos + Vector2.right * size.x + Vector2.up * size.y)); } Gizmos.color = cachedColor; }
private void UpdateEditorPreviewData() { _editorSafeRect = CalcultateCurrentSafeAreaRect(); _editorScreenSize = new Vector2(Screen.width, Screen.height); _editorCurrentResolution = new Vector2(Screen.currentResolution.width, Screen.currentResolution.height); _editorScreenFactor = Screen.currentResolution.width / Screen.width; _editorScreenDpi = Screen.dpi; Canvas rootCanvas = GetRootCanvas(); if (rootCanvas != null) { _editorCanvasFactor = rootCanvas.scaleFactor; _editorRootCanvasRect = (rootCanvas.transform as RectTransform).rect; } }
#endif
}
[ExecuteAlways] [RequireComponent(typeof(RectTransform))] public class ScreenRawRect : UIBehaviour, ILayoutSelfController, UIAreaRect { private static readonly Vector2 s_specialPivot = Vector2.zero;
[SerializeField] private RectOffset _rectOffset = new RectOffset();
private RectTransform m_rect;
private RectTransform selfRectTransform { get { if (m_rect == null) { m_rect = GetComponent<RectTransform>(); } return m_rect; } }
[SerializeField] private Camera m_uiCamera; [SerializeField] private Canvas m_rootCanvas;
private DrivenRectTransformTracker m_tracker; private RectTransform m_rectTransform;
private RectTransform rectTransform { get { if (m_rectTransform == null) m_rectTransform = GetComponent<RectTransform>(); return m_rectTransform; } }
public void SetLayoutHorizontal() { Refresh(); }
public void SetLayoutVertical() { Refresh(); }
[ContextMenu("Refresh")] public void Refresh() { Camera uiCamera = GetUICamera(); Canvas rootCanvas = GetRootCanvas(); RectTransform rootCanvasRectTransform = rootCanvas.transform as RectTransform; Rect sizeRect = rootCanvasRectTransform.rect; RectTransform selfRectTransform = rectTransform; selfRectTransform.pivot = s_specialPivot; Vector3 worldUIPos = RectTransformEx.ScreenToWorld(Vector2.zero, rootCanvas, uiCamera); selfRectTransform.position = worldUIPos; Vector2 localPos = selfRectTransform.localPosition; float leftOffset = _rectOffset.left; localPos.x += leftOffset; float deltaX = _rectOffset.horizontal; selfRectTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, sizeRect.width - deltaX); float bottomOffset = _rectOffset.bottom; localPos.y += bottomOffset; float deltaY = _rectOffset.vertical; selfRectTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, sizeRect.height - deltaY); selfRectTransform.localPosition = localPos; }
public Camera GetUICamera() { return m_uiCamera; }
public Canvas GetRootCanvas() { return m_rootCanvas; }
private void SetDirty() { if (!IsActive()) { return; } LayoutRebuilder.MarkLayoutForRebuild(rectTransform); }
private void RebuildTracker() { m_tracker.Clear(); m_tracker.Add(this, selfRectTransform, DrivenTransformProperties.All); }
protected override void OnEnable() { base.OnEnable(); RebuildTracker(); SetDirty(); }
protected override void OnDisable() { m_tracker.Clear(); LayoutRebuilder.MarkLayoutForRebuild(rectTransform); base.OnDisable(); }
#if UNITY_EDITOR
[Header("Editor readonly debug stuff")] [SerializeField] private Vector2 _editorCurrentResolution; [SerializeField] private Vector2 _editorScreenSize; [SerializeField] private float _editorScreenFactor; [SerializeField] private float _editorScreenDpi; [SerializeField] private float _editorCanvasFactor; [SerializeField] private Rect _editorRootCanvasRect;
private void OnDrawGizmosSelected() { Color color = Color.blue; UpdateEditorPreviewData(); Canvas rootCanvas = GetRootCanvas(); RectTransform rootRectTransform = rootCanvas.transform as RectTransform; Rect rect = rootRectTransform.rect; Vector2 bottomLeft = rootRectTransform.GetLocalRectPosition(RectPositionType.BottomLeft); DrawBox(rootRectTransform, bottomLeft, new Vector2(rect.width, rect.height), color);
if (Mathf.Approximately(_rectOffset.horizontal, 0f) && Mathf.Approximately(_rectOffset.vertical, 0f)) { return; } rect.width -= _rectOffset.horizontal; rect.height -= _rectOffset.vertical; bottomLeft.x += _rectOffset.left; bottomLeft.y += _rectOffset.bottom; DrawBox(rootRectTransform, bottomLeft, new Vector2(rect.width, rect.height), color); }
private void DrawBox(RectTransform reference, Vector2 bottomLeftLocalPos, Vector2 size, Color color) { Color cachedColor = Gizmos.color; Gizmos.color = color; Gizmos.DrawLine(reference.TransformPoint(bottomLeftLocalPos), reference.TransformPoint(bottomLeftLocalPos + Vector2.right * size.x)); Gizmos.DrawLine(reference.TransformPoint(bottomLeftLocalPos), reference.TransformPoint(bottomLeftLocalPos + Vector2.up * size.y)); Gizmos.DrawLine(reference.TransformPoint(bottomLeftLocalPos + Vector2.right * size.x), reference.TransformPoint(bottomLeftLocalPos + Vector2.right * size.x + Vector2.up * size.y)); Gizmos.DrawLine(reference.TransformPoint(bottomLeftLocalPos + Vector2.up * size.y), reference.TransformPoint(bottomLeftLocalPos + Vector2.right * size.x + Vector2.up * size.y)); Gizmos.color = cachedColor; }
private void UpdateEditorPreviewData() { _editorScreenSize = new Vector2(Screen.width, Screen.height); _editorCurrentResolution = new Vector2(Screen.currentResolution.width, Screen.currentResolution.height); _editorScreenFactor = Screen.currentResolution.width / Screen.width; _editorScreenDpi = Screen.dpi; Canvas rootCanvas = GetRootCanvas(); if (rootCanvas != null) { _editorCanvasFactor = rootCanvas.scaleFactor; _editorRootCanvasRect = (rootCanvas.transform as RectTransform).rect; } }
#endif }
public static class RectTransformEx { public static Vector3 GetLocalRectPosition(this RectTransform target, RectPositionType offsetType) { Vector3 result = Vector3.zero; Vector2 targetSize = target.rect.size; Vector2 targetPivot = target.pivot;
Vector2 pivotOffset = Vector2.one * 0.5f - targetPivot; pivotOffset.x *= targetSize.x; pivotOffset.y *= targetSize.y;
result += (Vector3)pivotOffset;
switch (offsetType) { case RectPositionType.Top: result.y += targetSize.y * 0.5f; break; case RectPositionType.Bottom: result.y -= targetSize.y * 0.5f; break; case RectPositionType.Left: result.x -= targetSize.x * 0.5f; break; case RectPositionType.Right: result.x += targetSize.x * 0.5f; break;
case RectPositionType.TopLeft: result.y += targetSize.y * 0.5f; result.x -= targetSize.x * 0.5f; break; case RectPositionType.TopRight: result.y += targetSize.y * 0.5f; result.x += targetSize.x * 0.5f; break;
case RectPositionType.BottomLeft: result.y -= targetSize.y * 0.5f; result.x -= targetSize.x * 0.5f; break;
case RectPositionType.BottomRight: result.y -= targetSize.y * 0.5f; result.x += targetSize.x * 0.5f; break;
default: break; }
return result; }
public static Vector3 ScreenToWorld(Vector2 screenPoint, Canvas rootCanvas, Camera uiCamera) { switch (rootCanvas.renderMode) { case RenderMode.ScreenSpaceOverlay: return screenPoint; case RenderMode.ScreenSpaceCamera: RectTransformUtility.ScreenPointToWorldPointInRectangle((RectTransform)rootCanvas.transform, screenPoint, uiCamera, out Vector3 worldPoint); return worldPoint; case RenderMode.WorldSpace: break; } throw new System.NotImplementedException(); }
}
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